How the experience feels in the moment. People return to what felt good and avoid what felt like a chore, long after they have forgotten the details.
How much real choice people have. Compliance is borrowed motivation and it runs out.
The felt sense of progress. Progress that is real but invisible does not count.
Connection to people, not just content. A program someone can quit alone is easy to quit.
The moments that stick in memory. Memory is built from peaks, not averages.
Returnability is the likelihood that a person comes back to a program, product, or routine after an interruption. It is a property of how the experience is designed, not of the participant's discipline.